This Ranch Rodeo is a qualifier for WSRRA National Finals. Get more information from the WSRRA HERE
The WSRRA was formed in 2010 to promote and preserve these traditions through a sanctioned ranch rodeo association. Full time, part time/day-working ranch cowboys, or anyone else who enjoys competing in ranch rodeo events are welcome!
WSRRA events are designed to take real working ranch scenarios and turn them into crowd-pleasing events that challenge the contestants with a time limit.
Sort and Rope Doctoring: Each team sorts out two randomly called numbered cows from the herd and through the gate. Splitting into two, two-man teams, they will head and heel each cow using a legal head catch (neck, half-head or horns; one front leg is also considered legal). The two team members that aren’t dallied will lay down the cow and switch the head ropes to the front feet as they would do to doctor a cow on the ranch. The cow is marked in a designated location by a team member. Time stops when the cow is doctored and all ropes are removed. Every dirty cow (wrong number), and cow roped before being sorted through the gate, a runaway horse or if the cow is marked before the header and heeler are remounted and dallied will result in a 30-second penalty. Contestants are given a total of eight loops and 8 minutes to complete the job.
Team roping: Two head of steers are turned loose in the arena and two pairs of the four-member team must legally head and heel the steers. Time stops when both steers are roped and stretched. The team time is the combined total on two head. A five-second penalty will be given for front leg or single leg catches when time stops. Three loops are given per two-man team and a maximum of 90 seconds are available to complete the job.
Load and Tie: (will combine the Trailer Loading and the
Tie-down Steer Roping. Two steers in the arena. Time will stop when both events are completed)
Trailer Loading: Time begins when the team crosses the line. A team member ropes a steer with a legal head catch and pulls it toward the trailer. Other team members dismount to load the animal.
Tie-Down Steer Roping: The team must head and heel a steer with a legal head catch, front leg is allowed, lay down the steer, then pull the heel rope and tie any three legs. After the steer is laid down, the head catch must be undallied and the steer must be on a loose rope before being tied. The steer will remain tied for six seconds on a loose head rope (undallied).
Team has six minutes and no loop limit to do both jobs.
Team Branding: Each team is required to brand four calves. Horses must be walked to the herd – no trotting or loping until the cattle break. After the first two calves are branded, the team members change places, with two roping and two on the ground crew. The calf must be headed before the heeler can make his catch of one or two hind feet. Time stops when the last calf is branded, the ground crew has returned to the designated area, and all ropes are off the calves. A 30-second penalty will be given to a botched, bad or too low brand, removing the brand from the circle early, or touching the iron to the ground. Trotting or loping into the herd will result in a 60-second penalty. Roughing the cattle, branding on the wrong side, or leaving the designated area early will result in a 30-second penalty. Each team has an eight minute time limit to complete the job.
Working Ranch Horse: The Working Ranch Horse competition is a team event. Each team designates a horse and rider to represent the team in the event, and that horse and rider must complete in all six team events at the National Finals. Working Ranch Horse contestants will box the cow, then rope and tow the cow in two minutes, with two loops. Horses competing in the Working Ranch Horse competition are eligible for the All-Around Ranch Horse honors.
Ranch Bronc Riding: Contestants will compete riding in a standard stock (ranch) saddle.The rider can hold on to a rope or night latch. A ranch rope must be tied on the saddle. No spur-out is required and the loss of stirrup is allowed, although points will be deducted for the loss of a stirrup. A qualified ride is eight seconds, and two judges will score the horse between 1 and 25 points, and the rider will be score between 1 and 25 points. Contestants will be awarded points for control, aggressiveness, exposure, length of spur stroke and drag timing. Contestants not riding the entire eight seconds receive a no-score.